![[ Return to APA Home Page ]](../../../../pix/new.gif)
Guidelines for Submissions
APA NEWSLETTERS
American
Indians
Viola F. Cordova
&
Anne Waters, Co-Editors
Black Experience
Jesse Taylor, Editor
Philosophy
and Computers
Jon Dorbolo, Editor
Feminism
and Philosophy
Joan Callahan,
Editor
Hispanic/Latino
Issues in
Philosophy
Eduardo Mendieta,
Editor
Philosophy
and Law
Richard Nunan,
Editor
Philosophy
and Lesbian,
Gay, Bisexual
and
Transgender
Issues
Timothy Murphy,
Editor
Philosophy
and Medicine
Rosamond Rhodes,
Editor
Teaching
Philosophy
Tziporah Kasachkoff
&
Eugene Kelly,
Co-Editors
Navigation
Newsletters
Index (00:2)
apaOnline
Home Page
|
APA
Newsletters
Spring 2001
Volume 00, Number 2
Newsletter
on Philosophy and Computers
Computer Ethics
Previous
Article | Index
| Next
Article
Computer Technology-an
Invitation to Neo-Totalitarianism
Krystyna Gorniak-Kocikowska
Southern Connecticut
State University
Gorniak@scsu.ctstateu.edu
Contrary
to many popular statements, the world-wide spread of computer technology
does not necessarily mean more freedom, including freedom of thought,
or more diversity. In this paper I will argue that the computer
revolution exposes human kind to a potential danger of a new totalitarianism.
The term "totalitarianism" is commonly used in a political context,
and as such it has negative connotations due to the past experiences
human kind had with this phenomenon.
I will use the word "totalitarianism," or "new totalitarianism"
while addressing the cybersociety of the future. However, although
still considering it a negative phenomenon, I will not refer primarily
to a form of government or to a political system when using the
term "totalitarianism." I will use it to address a cultural phenomenon;
the kind of culture whose emergence is already quite noticeable;
a culture that, in my opinion, might become in the future dominant
on the global scale, if the computer revolution continues to unfold
the way it has in the past. By "culture," I mean intellectual, material,
and artistic phenomena present in and typical for a particular form
of civilization. In this case, it is the global civilization shaped
by the digital technology.
As the Polish philosopher of culture, Andrzej Kocikowski1, points
out, there are presently already hundreds of millions of people
all over the world-computer users in business, science, education,
and so on-who act according to the same rules, and perform identical
functions on a daily basis. Kocikowski claims that these people
constitute an overnational (as opposed to "international") community
of individuals whose activity, primarily of professional nature,
is subordinated to a unified system of some kind of computer technology.
A bank clerk working with an IBM PC and using Microsoft Office must
perform the same acts that are forced on him/her by the design of
the machine and its program, whether the office he/she works in
is located in New York, London, Warsaw, Seoul or Sydney, writes
Kocikowski. Similarly, a designer working with an IBM PC and the
AutoCAD program must perform the same acts forced on him/her by
the design of the machine and its program, whether the office he/she
works in is located in New York, London, Warsaw, Seoul or Sydney.
Hence, according to Kocikowski, the globalization process of computer
technologies is a process of creation of a certain totality-a totality
that is growing stronger proportionally to the growing number of
businesses who depend on computer technology for growth or for plain
survival. Kocikowski sees this as the first step towards totalitarianism.
The sameness of actions pointed out by Kocikowski might be easier
to accept by the American work force than by laborers in other parts
of the word due to "the American lust for standardization"2 which
the father of cybernetics, Norbert Wiener, criticized on several
occasions in his memoirs Ex-Prodigy. According to Wiener, the American
predilection for standardization, which he noticed in the early
decades of the 20th Century was harmful to truly innovative scientific
research, especially in the area of pure science.
Kocikowski draws a further conclusion from the growing globalization
of the influence computer technology has on human actions. Namely,
he claims that the object-related totality (actions we are forced
to perform while using computers) will be reinforced by a matching
totality of consciousness. An overnational community of individuals
performing the same actions while using the same machines and programs
will have to respect the same rules and values, and consequently
feel and think the same. Should this happen, humankind would face
a danger of totalitarianism on a scale never known before.
Kocikowski could get even more ammunition for his argument from
Michael Heim who focuses on logic, namely Boolean/symbolic logic,
that is typically used today in most computer searches. Because
this logic is closer to mathematics than is the traditional Aristotelian
type of logic, it is more abstract (takes us further away from the
reality and from the common sense) and more system-oriented than
the traditional logic was. "Before Boole, logic was a study of statements
about things referred to directly and intuitively at hand. After
Boole, logic became a system of pure symbols."3 Using this kind
of logic, we do not need to be concerned with a particular reality.
In this sense, Boolean logic is a great tool to use in the global
cyberculture, because it can be applied universally. At the same
time, however, particular real local problems can be only seen and
dealt with, if they fit the system. The priority of the system in
Boolean logic is what Heim places emphasis on. Heim writes: "The
modern logical point of view begins with the system, not with concrete
content. It operates in a domain of pure formality and abstract
detachment. The modern logical point of view proceeds from an intricate
net of abstract relations having no inherent connection to the things
we directly perceive and experience."4 This is why a bank clerk
or a designer using an IBM PC can act and think the same whether
he/she lives in New York, London, Warsaw, Seoul or Sydney, as Kocikowski
pointed out. He/she does not need to make a connection between the
operations performed on the computer and the reality outside the
office.
But Heim goes even further than that. He writes: "Humans have always
interrogated the world in a variety of ways, and each way reveals
a distinct approach to life...The type of questions we ask, philosophers
agree, shapes the possible answers we get...Today we interrogate
the world through the computer interface, where many of our questions
begin with Boolean terms."5 The system not only makes us act and
think the same, it makes us wonder in the same way.
The totalitarian character of the global cybersociety will manifest
itself through the penetration and domination of all areas of human
activity, and all forms of social organizations through its sheer
omnipresence and growing indispensability. Yet the cyberculture
can be and will be oblivious to the way people act, think and feel
outside of the cybersystem. "In its intrinsic remoteness from direct
human experience, Boolean search logic shows another part of the
infomania syndrome: a gain in power at the price of our direct involvement
with things."6 The cyberculture will have a total dominance over
all other forms of culture that might exist parallel to it. This
will be different from the past. In the past, there were always
at least two, but usually more than two powerful cultures flourishing
at the same time, each of them influencing large segments of the
global population.
There are countless discussions pertaining to the nature of trends
that are presently visible all over the world, namely, the demands
of small nations and ethnic groups for political independence, or
at least administrative autonomy. This phenomenon is often cited
in support of an argument that what is happening presently is not
an emergence of a global society, but a growing "tribalism," an
atomization of traditional large social groups, like nations. In
my view, what is happening now is both. We are in the process of
creating a global cybersociety, and at the same time we are in the
process of progressing "local self-identification." Both these processes
result from the computer revolution. Both gain strength at the cost
of these forms of government and these concepts of statehood and
nationhood that in the 19th and 20th centuries achieved a world-wide
dominance. It is often said that in the computer era there is a
growing number of issues and problems that are either too small
or too big for a nation to solve. They need to be dealt with either
on the global or on the local level. It might happen that in the
future there will not be any issues that need to be dealt with on
the level of state in its 19th-20th Century form. Very likely, the
concepts of "nation" and "state" will need not only to be redefined,
but they might become obsolete in their present form. Instead, there
will be a global, "overnational" cybersociety, and countless "niches"
of local groups formed according to the particular needs and interests
of their members. Such "niches" will be also formed in cyberspace
by people of like interests who live in different parts of the world.
However, since they will have to obey the rules imposed on them
by the medium they will use for communication (digital technology),
these "cyber-niches" will be part of the global totality of the
cyberspace, and not the "real" tribal structures in their traditional
form.
The relation between a global cyberculture and local forms of culture
could be likened to the relation between the public and private sphere
in civil society. The important difference is that the individual
will be more severely subordinated to the system in the global cyberculture
than in the case of the public sphere of civil society, where-at least
in theory-the public sphere is supposed to render services to private
citizens.
The totalitarianism of the computer era differs from the old forms
of totalitarianism. It is not as obvious. It can be masked. The
compulsory element of the digital technology is hidden and usually
quite difficult to detect. On the surface, all operates on the premise
of personal freedom and fairness, but beneath this surface things
can be quite different. For example, Andrzej Kocikowski7, while
addressing the issue of software privacy in countries like Poland,
made the observation that selling computers with licensed programs
like DOS and Windows contributed to a very significant decrease
of illegal installations. (One can assume that his observation was
true not only for Poland, and not only for the mid-1990s.) This
is an interesting situation. On one hand, selling computers as packages
with operating systems and selected software prevents illegal operations
and protects producers from losing money; on the other hand, however,
it restricts the user's free choice and creates a unified, potentially
totalitarian system of actions and thoughts. In societies that are
not rich, i. e., in the majority of the world's societies today,
computer users will be generally satisfied with computers that allow
the users to participate in the global computer civilization with
the minimum money possible to spend. For some time at least, the
majority of the global population will not be able to afford to
buy new computer products (hardware as well as software) every few
months or even every few years. In societies with limited finances
the introduction of new products to markets already dominated by
a particular brand might be very difficult, nearly impossible. For
instance, the market for Apple computers (not the interest in them)
is very limited in countries like Poland. The main reason is the
price one would have to pay for the Apple system in a country whose
computer market is already adjusted to the IBM system. The country's
economy does not allow the existence of more than one system. However,
computer owners might be able to pay a moderate fee for up-grades,
after buying the first "package." This seems to be already a growing
trend in the global business of computer technology and electronic
media. Subscription to constantly up-dating and up-grading services
rather than individually purchased software seems to be the way
of doing business in the near future. This could very likely make
the customers loyal to the service provider, cutting off effectively
all late-comers, leaving especially very little chance for any significant
contribution to the further development of computer technology in
countries who were not a part of the "first wave" in this field.
These countries, especially if they offer low-paid labor, will have
at best some part in the manufacturing of computer products. Innovations
and experimentation with new ideas and with new products will be
restricted to the wealthy segment of the global population who will
also have access to most advanced products. This will keep the digital
divide wide open, although on the surface the global cyber-community
will seem to be a great equalizer.
An additional factor helping this deception is the growing ease
with which some of the digital technology can be efficiently used
without being understood. James Moor pointed out that one of the
most characteristic features of computer technology that make this
technology revolutionary is what he calls the invisibility factor.
Moor writes: "Most of the time and under most conditions computer
operations are invisible. One may be quite knowledgeable about the
inputs and outputs of a computer and only dimly aware of the internal
processing."8 Michael Heim, too, pays attention to the significance
and deceptiveness of the invisibility of computer operations. According
to him, because of this invisibility, we usually remain unaware
of the transformation our thoughts, expressed in natural language,
undergo when entrusted to a computer. And if we were ever exposed
(for example, as college students) to the pain of "translating"
arguments from ordinary language into the symbols of formal logic,
we only feel a relief that the computer did it for us.9 The problem
is that we completely lose control over the process of translation.
Whoever had an experience with translating from one natural language
into another knows that a perfect translation is practically impossible.
(I believe this was the main reason Heidegger opposed the translation
of Sein und Zeit, and insisted that his book should be only read
in German.) There are always nuances in natural languages that do
not have exact equivalents in other languages. A translation from
an ordinary language into the symbols of Boolean logic makes this
problem even more acute. The thought will definitely gain universality,
simplicity, and possibly clarity but it will be removed from the
intended meaning the author gave it.
Of course, since the time Moor and even Heim first wrote about the
significance of the invisibility of computer operations, the situation
evolved still further in the direction they pointed out. The number
of computer users grew immensely, but these users needed to know
less and less about the internal processing (and they probably care
less about them), although digital technology requires more knowledge
and sophistication for creating new products than it did ever before.
This situation resembles the historical development in the car industry.
Even a few decades ago, drivers were virtually required to possess
some basic understanding of the principles on which a car was built.
Drivers who did not have that knowledge, were laughed at and looked
down upon. (The knowledge of the construction and principles of
the functioning of a typical car engine was mandatory for passing
the driver's license test when I took this test in Poland in the
late sixties, but not when I had to do it again in the United States
in the early nineties.) Today, probably everyone knows a frustrated
car owner of an older generation who used to pride himself on being
able to do many of the repairs on his car, and now cannot do it
anymore because you do not repair the cars built in the last decade
or so, you just replace the parts that do not function properly.
And there is no need to understand how the car is built in order
to use it quite safely and efficiently. A similar process can be
observed in the case of computers. When it became likely that they
could find a wide range of applications, notably after the invention
of a personal computer, computers ceased to be the magical wand
of the "initiated" specialists. However, the first approach to the
training of the potential users who were not professional computer
scientists or mathematicians was to give them as much information
as possible about the internal processing and about the principles
on which this technology is based, including programming; in other
words, the attempt was to expand the group of "initiated." This
turned out to be a hurdle many people did not want to leap over.
So the approach changed, and new versions of popular personal computers
were designed to be "user-friendly", and they were advertised as
such. The friendlier the better. Various versions of "Computers
for Dummies" arrived in the bookstores. Like in the earlier case
of cars, here too it was no longer a shame to admit that one does
not understand how the machine works. What became important was
to make the machine perform what one wanted it to. Today, one can
be virtually illiterate, with no education whatsoever, and still
be able to use the computer thanks to graphics, arrows, the click
of the button, and voice activation. This development in digital
technology is definitely an incredible advantage in the case of
people with disabilities. But for the majority of the users of this
technology it is a double-edged sword because the ease with which
one can use a computer means also a lesser intellectual challenge,
and a growing distance between the knowledge an average computer
user has about computers and the knowledge possessed by those who
developed this technology and who do advanced research in the field
of digital technology.
From a business point of view this is a welcome development because
it increases the number of potential consumers who would be scared
off by the complexity of the object. Therefore, it is quite safe
to say that the trend to build gadgets as easy to use as possible
will continue. The easiness with which one can use an object is
promoted by the industries that depend on mass-sales of goods that
people do not need for survival, and also in cases like cars in
the USA, where the market is already saturated with products.10
The majority of digital gadgets belong to this category. Businesses
involved with digital technology, whose numbers grow explosively
now will work very aggressively to turn as many people as possible-ideally
the entire global population-into users of digital technology, to
make them part of the cyberculture. This means as many people acting
according to the rules imposed on them by this technology. The overwhelming
majority of these people will not understand the basic principles
of this technology. Moreover, they might lose the ability to think
outside of the system if they will not be exposed to alternative
ways of thinking (to alternative philosophies, to alternative logics)
which possibly-and hopefully-can be cultivated at least in "tribal
niches."
With the emergence of the bi-polar yet tightly intertwined global
civilization of cyberculture and "tribal niches," finding a solution
that would allow people to benefit from digital technology while
maintaining their personal autonomy, and preventing them from turning
into the much feared "human robots" becomes one of the most urgent
tasks. Of course as always, when the issue is an attempt to either
make projections about the future or to change the trajectory of
a current development, the results of such an enterprise are uncertain.
Nevertheless, the current situation causes concern and the number
of efforts to find a way of a "peaceful coexistence" with computer
technology grows. One of them is Jon Dorbolo's proposal to take
a closer look at the Amish culture and its approach to technology.
This proposal seems to have great merit, although, as interesting
as it is, it is not (and does not pretend to be) a silver bullet
with which one would kill all the ills of cyber-totalitarianism.
Dorbolo's attempt at finding a solution to the growing crisis in
the area of the social impact of computer technology has at least
two important features. One is his choice to focus attention on
the Amish who were already looking seriously at the problem of technology
during the time of the industrial revolution and apparently were
successful in finding a solution to this problem. The other important
point in Dorbolo's proposal is to apply "the Amish sensibility"
to software design instead of the use of software. "The Amish approach"
used by consumers would probably work in small, rather closed communities,
not unlike the Amish communities themselves. In other words, it
could work on the "tribal" or local level of the computer era culture.
The same approach used by software designers and other creators
of digital technology could lessen quite significantly, although
not eliminate completely, the negative effects of "digital totalitarianism."
One should probably go even further than Dorbolo does, and promote
the appropriation of the "Amish approach" by global corporations
and by those who look at the business side of computer technology,
and who actually decide about the direction in which this technology
develops and how it is used. Dorbolo purposefully avoids going that
far because he sees how difficult, if not impossible, such an attempt
would be. It would basically mean the reversal of a trend that has
shown its power already at the time when the Amish communities decided
not to jump on the bandwagon, and resisted the temptations of the
industrial revolution. It was then, at the dawn of the industrial
revolution and at the height of the scientific revolution, that
the major rift within western civilization occurred. The question
was, to what purpose should the power of the human mind be used;
the power which at that time manifested itself so splendidly in
scientific discoveries and technological innovations. Was it to
serve commercial gains and the increase of political power, or were
there other purposes, like traditional ethical values that would
be more important? Obviously, the business community opted for the
first answer. It even found a way to create arguments justifying
the morality of such an approach which probably culminated in Milton
Friedman's famous claim that the (only) social responsibility of
business is to increase its profits. Given this, it is rather unrealistic
to think that the global corporation would be interested in changing
their approach to the use of computer technology. Dorbolo realizes
it, writing: "The blistering pace, overwhelming complexity, and
increasing specialization of contemporary technology is entirely
consistent with the core capitalist values of the autonomous market
and consumerism. We cannot appropriate the Amish sensibility for
our own technopoly."11
Dorbolo took the second route. With regard to the question of the
relation between values and computer technology he has arrived at
a conclusion not unlike the one John Maynard Smith reached earlier
(attributing it to Jaques Monod) with regard to the relation between
values and science: "To do science, one must first be committed
to some values-not least, to the value of seeking the truth," wrote
Smith.12 Similarly, Dorbolo writes that it should be the task of
philosophers to identify the desired community values and to convince
the computer professionals (he seems not to have such hopes regarding
the business community) that these values should be regarded as
goals for software design. Dorbolo argues that "if we make a strong
case for the desired values, then we will have some influence on
future software design, hence our collective technological community."13
It seems that his proposal should be widened by Andrzej Kocikowski's
request for a broad and intense discussion on the philosophical
foundation of computer ethics between American philosophers and
"the rest of the world." Kocikowski claims that such a discussion
is necessary because the American philosophers are the ones who
are on the largest scale exposed to digital technology and also
because the values respected in American society are to a greater
degree considered by the creators of digital technology than the
values of any other culture. Assuming some good will on both sides,
such a discussion could even be productive; hopefully.
Dorbolo points out the importance of community in the Amish value
system. "The integrity of the local community is prioritized over
individual interests, economic interests, and technological development."14
Obviously, it would be difficult to instill presently in the United
States this kind of respect for the community. The American society
was taught for a long time to value individualism, individual competition,
and-recently-ethical egoism. As Dorbolo writes, the core values
the Amish communities live by are "antithetical to mainstream U.S.
and much of the high-tech world."15 To change this situation would
require both time and sincere effort. For the global cyberculture
to identify the desired community values as proposed by Jon Dorbolo
would mean the necessity for the inclusion of the values of many
communities, hence the need to take Kocikowski's remarks seriously.
Otherwise, even if Dorbolo succeeds in his attempts, there would
be a preservation of American values only, if any values at all,
and the global cyberculture would become a global totalitarianism
of American values-whatever they should turn out to be. From the
American point of view this prospect might not need to look so bad,
but if so, then it would be probably quite necessary to explain
why totalitarianism (even if American) is good.
Notes
1.
Andrzej Kocikowski. 1999. "Technologia informatyczna a stary problem
totalitaryzmu" (Information technology and the old problem of totalitarianism).
Nauka, n1, pp 120-126.
2. Norbert Wiener. 1964. Ex-Prodigy. My Childhood and Youth. Cambridge,
Mass.: The M.I.T. Press, p. 257.
3. Michael Heim. 1993. The Metaphysics of Virtual Reality. New York
and Oxford: Oxford University Press, p. 16.
4. Heim, Michael. Op. cit. p. 19.
5. Heim, Michael. Op. cit. p. 15.
6. Heim, Michael. Op. cit. p. 18.
7. Andrzej Kocikowski. 1996. "Geography and computer ethics: An
Eastern European perspective." Science and Engineering Ethics, 2(2),
p. 207.
8. James Moor. 1985. "What is computer ethics?". Metaphilosophy,
October, v16 n4, p. 272.
9. See: Heim, Michael. Op. cit. p. 20-21.
10. A recent commercial for Ritz digital cameras is a good case
in point.
11. Jon Dorbolo. 1999. "Social Strategies for Software". APA Newsletters,
Spring, v98, n2, p. 74.
12. John Maynard Smith. 1984. "Science and Myth". Natural History,
11/84, p. 24.
13. Dorbolo, Jon. Op. cit. p. 75.
14. Dorbolo, Jon. Op. cit. p. 73.
15. Dorbolo, Jon. Op. cit. p. 74.
Previous
Article | Index
| Next
Article
|